Ashes of the singularity mods

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Heavily armored, close-range units will automatically protect artillery, for example. Meta units will take on all the abilities of the individuals contained within, and those individuals will smartly work together within the group. Players will be able to band together armies into meta units, allowing them to easily take control of potentially thousands of units. You’ll have to fight not only other players for control of these positions, but neutral guardians as well. By taking over regions connected to your base, their resources will come to you, and you can increase the output by building extractors and amplifiers on resource nodes. Maps are divided into regions, each of which has its own power generator.

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And if a player controls enough Turinium, they can win the battle without having to destroy their enemies. Quantas, harvested by player-constructed Quantum Relays, allows the improvement of overall technology and access to special orbital base abilities. In addition to those, there are two more optional that could turn the tide in the late game. There are two primary resources: metal, which is your basic construction material, and radioactives, which are fuel for more advanced units and buildings. You begin each battle with a headquarters and an engineer, and as you’d expect you’ll seek out resources and build your army from there.

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